![]() but it won't eliminate the lags, the lags that happening in the game progress were not because of TS3 was designed in 32 bit platform, but because the concept of the open world simulation game, and the residents in the sims worlds were behaving not only randomly but independently as well just like in the real world, so increasing the RAM usage alone will not help. it will not improve TS3 gameplay performance significantly, the benefit in 64 bit will only let TS3 utilize more than 3 or 4 GB RAM, and indeed with more RAMs it will improve the TS3 loading time. I agree with Igazor and ElainNualla, especially because of the efficiency and effectiveness in 64 bit platform for TS3 in particular, actually in terms of lagging. ![]() This thread is indeed about a true 64 bit wrapper that would allow the game to use more than 4GB of RAM.Įven if TS3 were made (or perhaps if EA themselves would remake TS3) in 64 bit platform so then TS3 will be able to utilize more than 4 GB RAM, it will still lagging at some point in the game progress if TS3 still using the same concept of open world simulation.
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